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AI Agent

Install with AI Agent

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Install the Hyperstone Unity SDK in this project. Follow these steps: 1. Read the integration recipe: https://hyperstone.ai/docs/llms.txt 2. Use the documentation that best fits your context window: - Minimal (fast): https://hyperstone.ai/docs/llms.txt - Full (comprehensive): https://hyperstone.ai/docs/llms-full.txt - Small (optimized): https://hyperstone.ai/docs/llms-small.txt 3. Execute the installation following the recipe instructions. 4. Verify that the SDK is correctly installed and integrated into the project.

Interactive Map

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The Interactive Map is a tool for observing users in real time. It displays all active players across all your projects and allows you to explore their behavior right during a game session.

Open the map via the top navigation menu or go directly via the Hyperstone Console.

Player icons are displayed on the world map — each corresponds to one active user. The icon’s position corresponds to the user’s geographical location.

Click on any player’s icon to open a side panel with detailed information:

  • User Identifier — unique player ID in the system.
  • Project — which of your games this user belongs to.
  • Event Stream — a list of the latest events the user is sending from the game in real time. You will see the event name, passed parameters, and a timestamp.
  • Current Activity — exactly what the player is doing right now: which screen they are on, what actions they are performing.

This allows you not only to check the correctness of the SDK integration but also to truly understand the behavior of real users.

TaskHow to use the map
Check if events are arrivingOpen the map, find yourself (as a test user), and ensure that your actions in the game appear in the event stream.
Understand audience geographyVisually assess which regions have the most players.
Track a specific user’s sessionClick on the desired player and observe their actions in real time.
Detect anomaliesIf activity suddenly spikes or events disappear in a specific region, it’s a signal for checking.