Built for technical confidence
Focus on your game logic while the algorithm handles optimization. Lightweight Unity SDK, zero dependencies, and real-time debugging tools.
Probably the easiest SDK you'll ever integrate
Minimal API with just a handful of methods. Initialize, fetch configuration, track measurements — that's it. No version conflicts, no external dependencies.
We know how frustrating bloated SDKs can be. Hyperstone's Unity SDK is designed to be lightweight, transparent, and completely conflict-free. Start fetching dynamic configurations and running optimizations with just a couple lines of code.
Integration Tools
Professional tools that help you integrate, test, and debug your game's connection to Hyperstone before going live.
SDK Debugger
Real-time event monitoring. Filter and inspect the exact data Hyperstone sends to and from your game. Verify integration before going live.
Zero Dependencies
Lightweight Unity SDK with zero external dependencies. No version conflicts, no bloat in your project. Stable builds guaranteed.
Simple API
Get started in minutes with a lean API. A handful of methods to initialize the SDK, fetch configurations, and track events.
Technical Details
Infrastructure designed for reliability and performance. Your game gets configurations fast, even under high load.
Open Documentation
Comprehensive guides, API references, and sample projects. Everything you need to integrate and start optimizing is available openly.
Local Caching
Configurations are cached locally, ensuring your game works even when offline. Seamless failover logic handles connectivity issues without impacting player experience.
Fast Config Delivery
Infrastructure designed for low-latency configuration delivery. Players receive their configuration values at game startup without noticeable delay.
Activity Stream
Real-time stream of player events within the optimization context. Use it for debugging integration and verifying that your game sends correct measurements.